terça-feira, 26 de abril de 2011

Hi again!

Here is another update. This time I've cleaned up the mesh a little more (11908 tris almost there!!!), remade the pose and made this test render on an exemple map in UDK.

segunda-feira, 25 de abril de 2011

Hello again!

Here is another update. I've painted on some dirt and this time I made a test pose. There's still a lot of things to fix, but I was tired of the "T" pose....

Now, let's get back to work!!!

domingo, 24 de abril de 2011

Hi Again!

Here is another update. This time with some more tools, some tatoos (just tests for now) and the mushroom. I also cleaned up the mesh and reworked the edge loops a little. There are 12017 tris so far...

Now, as I'm running out of tris, I'll work on the details on the clothes and skin, something to make it look more like a dirty plumper...

sexta-feira, 22 de abril de 2011

Hi again!!

Here are two more updates - for the first time outside Zbrush. The first one is a Maya render using Mental Ray. The second is the first real time test on Unreal Engine using three maps: Difuse for the color, Cavity for the specular and Normal for the normals...

Hi again!!

Here is another update...

...next step: accessories!!!

quarta-feira, 20 de abril de 2011

Another Work in Progress image...

Hi everyone!

This is the WIP image for my entry on the Polycount contest Brawl. The Idea here is to model a remake of a character from a fight game. So I'm working on a "Strongman Mario", a version of the well known plumper who competes lifting tree trunks, pulling trucks and so on...

I just hope I can finish it on time!!

domingo, 3 de abril de 2011

Hi there!

This is a 3D model of a winged dog I started as an entry for the Dominance War V contest, but it turned out to be too "cute" for that kind of contest, so, as i liked the way it looked, I decided to finish the way it was and start another character for the contest. I just hope I can do it on time!!!

Hope you enjoy!!