Hi everyone!!
Here are the final images for the Character I made for the Polycount art contest: Brawl
Hope you like it!!
I`m a 3d modeler who`s been working for the automotive industry since 2005, but I`m investing on a career change, and to do so here is my portfolio. hope you enjoy!
Mostrando postagens com marcador Mario. Mostrar todas as postagens
Mostrando postagens com marcador Mario. Mostrar todas as postagens
sexta-feira, 6 de maio de 2011
Marcadores:
3d modelling,
brawl,
Mario,
maya,
mental ray,
modeling,
muscle,
polycount,
skin painting,
texturing,
udk,
unreal engine,
z-brush
sexta-feira, 29 de abril de 2011
Marcadores:
3d modelling,
brawl,
Mario,
maya,
mental ray,
modeling,
muscle,
polycount,
skin painting,
texturing,
udk,
unreal engine,
z-brush
quarta-feira, 27 de abril de 2011
Marcadores:
3d modelling,
brawl,
Mario,
maya,
mental ray,
modeling,
muscle,
polycount,
skin painting,
texturing,
udk,
unreal engine,
z-brush
terça-feira, 26 de abril de 2011
Hi again!
Here is another update. This time I've cleaned up the mesh a little more (11908 tris almost there!!!), remade the pose and made this test render on an exemple map in UDK.
Here is another update. This time I've cleaned up the mesh a little more (11908 tris almost there!!!), remade the pose and made this test render on an exemple map in UDK.
Marcadores:
3d modelling,
brawl,
Mario,
maya,
mental ray,
modeling,
muscle,
polycount,
skin painting,
texturing,
udk,
unreal engine,
z-brush
segunda-feira, 25 de abril de 2011
domingo, 24 de abril de 2011
Hi Again!
Here is another update. This time with some more tools, some tatoos (just tests for now) and the mushroom. I also cleaned up the mesh and reworked the edge loops a little. There are 12017 tris so far...
Now, as I'm running out of tris, I'll work on the details on the clothes and skin, something to make it look more like a dirty plumper...
Here is another update. This time with some more tools, some tatoos (just tests for now) and the mushroom. I also cleaned up the mesh and reworked the edge loops a little. There are 12017 tris so far...
Now, as I'm running out of tris, I'll work on the details on the clothes and skin, something to make it look more like a dirty plumper...
sexta-feira, 22 de abril de 2011
quarta-feira, 20 de abril de 2011
Hi everyone!
This is the WIP image for my entry on the Polycount contest Brawl. The Idea here is to model a remake of a character from a fight game. So I'm working on a "Strongman Mario", a version of the well known plumper who competes lifting tree trunks, pulling trucks and so on...
I just hope I can finish it on time!!
This is the WIP image for my entry on the Polycount contest Brawl. The Idea here is to model a remake of a character from a fight game. So I'm working on a "Strongman Mario", a version of the well known plumper who competes lifting tree trunks, pulling trucks and so on...
I just hope I can finish it on time!!
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