And here is another update... this time testing real time shaders inside UDK.
I`m a 3d modeler who`s been working for the automotive industry since 2005, but I`m investing on a career change, and to do so here is my portfolio. hope you enjoy!
Mostrando postagens com marcador texturing. Mostrar todas as postagens
Mostrando postagens com marcador texturing. Mostrar todas as postagens
terça-feira, 28 de junho de 2011
sábado, 25 de junho de 2011
domingo, 12 de junho de 2011
sexta-feira, 10 de junho de 2011
Hello again,
Here is the first update for the new character! It's the skin painting test, just the head for now...
Hope you like it!!
Here is the first update for the new character! It's the skin painting test, just the head for now...
Hope you like it!!
Marcadores:
3d modelling,
chalenge,
freedom challenge,
game,
modelagem,
realistic painting,
skin paint,
skin painting,
texturing,
z-brush,
zbrush
sexta-feira, 6 de maio de 2011
Hi everyone!!
Here are the final images for the Character I made for the Polycount art contest: Brawl
Hope you like it!!
Here are the final images for the Character I made for the Polycount art contest: Brawl
Hope you like it!!
Marcadores:
3d modelling,
brawl,
Mario,
maya,
mental ray,
modeling,
muscle,
polycount,
skin painting,
texturing,
udk,
unreal engine,
z-brush
sexta-feira, 29 de abril de 2011
Marcadores:
3d modelling,
brawl,
Mario,
maya,
mental ray,
modeling,
muscle,
polycount,
skin painting,
texturing,
udk,
unreal engine,
z-brush
quarta-feira, 27 de abril de 2011
Marcadores:
3d modelling,
brawl,
Mario,
maya,
mental ray,
modeling,
muscle,
polycount,
skin painting,
texturing,
udk,
unreal engine,
z-brush
terça-feira, 26 de abril de 2011
Hi again!
Here is another update. This time I've cleaned up the mesh a little more (11908 tris almost there!!!), remade the pose and made this test render on an exemple map in UDK.
Here is another update. This time I've cleaned up the mesh a little more (11908 tris almost there!!!), remade the pose and made this test render on an exemple map in UDK.
Marcadores:
3d modelling,
brawl,
Mario,
maya,
mental ray,
modeling,
muscle,
polycount,
skin painting,
texturing,
udk,
unreal engine,
z-brush
terça-feira, 7 de dezembro de 2010
Dominance War V
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